using GameBaseFramework.Pattern;


/// <summary>
/// 框架Commands
/// </summary>
namespace GameBaseFramework.Commands
{
    /// <summary>
    /// 接收到了网络消息
    /// </summary>
    public class GetMessageCommand : Command
    {
        /// <summary>
        /// 发送者IP
        /// </summary>
        public string SenderIP;

        /// <summary>
        /// 内容
        /// </summary>
        public string Content;
    }
}